Total Annihilation – PC

In Total Annihilation, you are a commander who can build an entire complex war. You can manipulate matter at an atomic level–but so can your enemy. Find a way to conquer the enemy and end the threat to universal existence. Battle with realistic firing cannons and nukes on diverse terrain, including canyons and molten riverbeds.

In Total Annihilation, you are a commander who can build an entire complex war. You can manipulate matter at an atomic level–but so can your enemy. Find a way to conquer the enemy and end the threat to universal existence. Battle with realistic firing cannons and nukes on diverse terrain, including canyons and molten riverbeds. Total Annihilation challenges you to set a new standard for combat strategy.

Product Features

  • Fully-articulated 3D units and buildings, with a diverse complement of unit types – for example, aircraft, amphibious tanks, infantry bots (kbots), vehicles, hovercraft, ships, submarines, unit production factories, powerful stationary defenses, and long-range weapons. A unique tracking feature allows players to follow single units, entire armies, or even projectiles across the landscape.
  • True 3D terrain that units can climb over, into, and around, on extra-large 3D-generated maps. TA runs comfortably in high resolutions and even on modern dual monitor setups, so players can see more of the battlefield.
  • Numerous world types to do battle on, such as grasslands, forests, deserts, archipelagos, open water, lava, metal, ice, crystal, acid, and even moons.
  • Single-player skirmish battles and full multiplayer support, allowing players to watch and join battles, and form allied teams to share resources, information, and units.
  • Detailed and exciting campaigns that focus on their respective side’s leaders, the Commanders. The stories of either the Core or the Arm start with an effort to defend the protagonist’s home world and initiate a turning point in the war, followed by a series of battles on numerous planets and moons (using Galactic Gates as a form of faster-than-light transportation), before a final strike on the enemy’s home world: either on the Arm’s bucolic Empyrean or the Core’s artificial Jupiter Brain world of Core Prime. Mission objectives include protecting a vital structure or area, capturing a pivotal enemy unit, or simply eliminating all enemy units. More powerful units and weapons are gradually unlocked throughout the campaigns after specific missions or events.