Logic Quest Ages 8-14

Logic Quest is a computer game published in 1996 by The Learning Company. It is recommended for ages 8 to 14. The intended purpose of this educational computer game is to build thinking and problem solving skills. Navigate 12 levels of challenge games, planning sequenced strategies for solving door-puzzle mazes. Decipher secret-panel rules by comparing

Logic Quest is a computer game published in 1996 by The Learning Company. It is recommended for ages 8 to 14. The intended purpose of this educational computer game is to build thinking and problem solving skills. Navigate 12 levels of challenge games, planning sequenced strategies for solving door-puzzle mazes. Decipher secret-panel rules by comparing and contrasting traits in trios of medieval objects. Program medieval characters to retrieve keys and transport them to the next level. Use aerial maps, build navigational skills while maneuvering through complex 3-D environments in first-person perspective. Design your own medieval environments or challenge games with 3-D construction skills.Explore a medieval courtyard and castle and earn the skills to create your own. Logic Quest uses a 3-D, first-person perspective to create an educationally rich, engaging, and highly realistic learning adventure.

The mastermind Claire and her captivating computer creations have created a fantastic world of mazes, puzzles, and mysteries set inside level after level of Courtyard and Castle challenges. And now Claire is looking for a challenger who can master her ingenious, computer-designed reality. Are you that challenger? Logic Quest develops key thinking skills, including logic, problem solving, strategy, planning, mapping, patterning, spatial awareness, and creativity.

Product Features

  • Builds logical-thinking and problem-solving skills.
  • Strengthens patterning and classification skills.
  • Develops analytical and ordering skills.
  • Improves mapping and spatial awareness skills.
  • Encourages experimentation and creative thinking.