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UX for The Internet of Things – Training DVD

Number of Videos: 4 hours – 6 lessons Ships on: DVD-ROM User Level: Beginner Works On: Windows 7,Vista,XP- Mac OS X In this video, six of the smartest people working in design and the IoT share their knowledge, tools, and techniques along with the actionable advice you need to create extraordinary IoT experiences. “Experience Design

Number of Videos: 4 hours – 6 lessons
Ships on: DVD-ROM
User Level: Beginner
Works On: Windows 7,Vista,XP- Mac OS X

In this video, six of the smartest people working in design and the IoT share their knowledge, tools, and techniques along with the actionable advice you need to create extraordinary IoT experiences. “Experience Design for the Internet of Things” was originally presented as a live online event. Now, all six presentations in that event are available to view at your leisure, including: – Getting to simple: Deploying IoT at scale Pilgrim Beart, Founder, AlertMe.com Ltd. Explore the underlying factors and trends driving IoT design requirements, with lessons learned-and pitfalls to avoid-from Pilgrim Beart’s experience scaling his Connected Home service into the millions. – Understanding industrial design Simon King, Design Director, IDEO Simon uses examples from industrial design to highlight principles and practices relevant to interaction designers and UX professionals. You’ll learn how the fundamental building blocks apply in the present context. – Prototyping experience for connected products Martin Charlier, Independent Design Consultant Learn about experience prototyping methods and how they differ from software UX prototypes. Understanding the purpose of your prototype is crucial to selecting the appropriate and most effective method. – User experience and predictive device behavior in the Internet of Things Mike Kuniavsky, Principal Scientist, PARC Understand the potential of UX design for dynamic, adaptive, and predictive devices. You’ll learn examples of several different systems and come away with a list of UX challenges for creating behavioral systems. – Interusability: Designing a coherent system UX Claire Rowland, independent

Product Features

  • Learn UX for The Internet of Things from a professional trainer from your own desk.
  • Visual training method, offering users increased retention and accelerated learning
  • Breaks even the most complex applications down into simplistic steps.
  • Easy to follow step-by-step lessons, ideal for all